1
0
mirror of https://github.com/jbranchaud/til synced 2026-01-05 16:18:01 +00:00

Add Computed Property Names In ES6 as a JavaScript til

This commit is contained in:
jbranchaud
2016-03-11 14:16:04 -06:00
parent 1215e60ae9
commit 564f4d4d0e
2 changed files with 39 additions and 1 deletions

View File

@@ -7,7 +7,7 @@ variety of languages and technologies. These are things that don't really
warrant a full blog post. These are mostly things I learn by pairing with
smart people at [Hashrocket](http://hashrocket.com/).
_360 TILs and counting..._
_361 TILs and counting..._
---
@@ -118,6 +118,7 @@ _360 TILs and counting..._
### JavaScript
- [Character Codes from Keyboard Listeners](javascript/character-codes-from-keyboard-listeners.md)
- [Computed Property Names In ES6](javascript/computed-property-names-in-es6.md)
- [Create An Array Containing 1 To N](javascript/create-an-array-containing-1-to-n.md)
- [Enable ES7 Transforms With react-rails](javascript/enable-es7-transforms-with-react-rails.md)
- [Random Cannot Be Seeded](javascript/random-cannot-be-seeded.md)

View File

@@ -0,0 +1,37 @@
# Computed Property Names In ES6
Perhaps more often than not, property names in an object are based on
something dynamic rather than a static value. In ES5, you may end up with
code like the following to build an object with dynamic property names:
```javascript
var dynamic1 = 'hello',
dynamic2 = 'world';
var obj = {};
var propName1 = dynamic1 + dynamic2;
var propName2 = 5 * 11;
obj[propName1] = true;
obj[propName2] = false;
> obj
// { 55: false, 'helloworld': true }
```
With ES6, we get _computed property names_ which allow us to do all of these
inline when defining the object. We just have to wrap the code that will be
evaluated to a property name in brackets:
```javascript
const dynamic1 = 'hello',
dynamic2 = 'world';
const obj = {
[dynamic1 + dynamic2]: true,
[5 * 11]: false
};
> obj
// { 55: false, 'helloworld': true }
```
Computed properties are [already available in many modern
browsers](https://kangax.github.io/compat-table/es6/#test-object_literal_extensions_computed_properties).