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Add Object Initialization With Shorthand Property Names as a js til
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@@ -7,7 +7,7 @@ variety of languages and technologies. These are things that don't really
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warrant a full blog post. These are mostly things I learn by pairing with
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smart people at [Hashrocket](http://hashrocket.com/).
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_364 TILs and counting..._
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_365 TILs and counting..._
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---
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@@ -122,6 +122,7 @@ _364 TILs and counting..._
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- [Create An Array Containing 1 To N](javascript/create-an-array-containing-1-to-n.md)
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- [Enable ES7 Transforms With react-rails](javascript/enable-es7-transforms-with-react-rails.md)
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- [Immutable Remove With The Spread Operator](javascript/immutable-remove-with-the-spread-operator.md)
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- [Object Initialization With Shorthand Property Names](javascript/object-initialization-with-shorthand-property-names.md)
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- [Random Cannot Be Seeded](javascript/random-cannot-be-seeded.md)
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- [Splat Arguments To A Function](javascript/splat-arguments-to-a-function.md)
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- [Throttling A Function Call](javascript/throttling-a-function-call.md)
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@@ -0,0 +1,39 @@
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# Object Initialization With Shorthand Property Names
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If I have some variables:
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```javascript
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const one = 1,
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two = 2,
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three = 3;
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```
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and I'd like to initialize an object with them, I'll generally do something
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like the following:
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```javascript
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const obj1 = {
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one: one,
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two: two,
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three: three
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};
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// Object { one: 1, two: 2, three: 3 }
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```
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That seems pretty standard, but with ES6 comes a feature called *shorthand
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property names* which makes that look verbose and redundant. If you already
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have properly named variables, they can be used as a short hand for both the
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key name and variable value:
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```javascript
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const obj2 = {
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one,
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two,
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three
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};
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// Object { one: 1, two: 2, three: 3 }
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```
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See the [MDN Docs for Object
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Initializer](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer)
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for more details.
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